DBA - Timurids v Georgians

This is a straightforward 12 element DBA game, with Mr G- P-'s old school Irregular figures against my new 28mm Irregular Timurids.

Here we see how they lined up. The Georgians are on the right, the Timurids on the left.

 
 

The steep hill in the centre proved to be crucial. Timurid archers took it, with the intention of dominating the centre of the field and allowing their heavy cavalry to move through the pass and break the Georgians (above).




However the Georgians spotted this and blocked the pass with their own heavy cavalry, brought up infantry to take the hill, and tried to use cavalry to flush the Timurid psiloi out of the woods.



In the clash of cavalry in the pass (below) the Georgians came off best. The Timurid archers could not join in as they were being attacked by the Georgian foot.


 
 
As the Timurid cavalry were pushed back Georgian archers, having cleared the hill, outflanked them and caused one element to be destroyed; the Georgian general's cavalry destroyed the other. Around the wood some Timurid cavalry had joined in and along with the remaining infantry had destroyed some Georgian light horse to make the score at this point three one to the Georgians.


 Seeing the victory slipping from his grasp the Timurid commander used all his pips to allow some Turcoman light horse to do what they do naturally - attack the Georgian camp. The Georgian general here made a crucial error, rushing an element of light horse into the camp to defend it, elbowing the camp followers out of the way. When the Turcomans beat the Georgian light horse by one, the loss of the element and the camp at once made the score four three to the Timurids and an ill-deserved win went to them.
 



 

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